Cat lovers rejoice — new cat-themed loungewear lets you release your inner kitty

You can stay warm and look like a cute kitten? It’s a win-win!

Japanese online retailer Felissimo are no strangers when it comes to cute kitty-themed apparel. From adorable lap blankets to sexy kitty lingerie, if you’re looking for some feline-themed clothing, Felissimo is the place for you.

Their latest addition to their cat clothing collection comes in the form of a blanket hoodie, called the Kitty Dress-Up Nuanced Color Hachiware Loungewear. Hachiware cats are the breeds that have two distinct colours on their fur, and are called piebald cats or bicolor cats in English. Hachiware cats are also affectionately called ‘Tuxedo cats’.

While the most common colouring of Hachiware cats is black and white, the Hachiware Loungewear is a deep grey and white, for a more grown-up vibe. It’s made with a soft, fluffy material designed to look like cat’s fur, and it even has a slight sheen to it, making you want to stroke it all day long!

The detailing on the hoodie really pays homage to cats as well; from the pointy-up ears on the hood to the pink paw prints stitched onto the sleeves. Felissimo hopes that putting on the Hachiware Loungewear will really make you feel like a cat.

Of course, the hoodie wouldn’t be complete without a little tail on the back, for Maximum Cat.

▼ Despite what you may have first thought, this is not an actual cat. It’s the Hachiware Loungewear in action!

The Hachiware Loungewear costs 4,717 yen (US$41) and comes in three sizes, medium, large, and extra-large. A portion of the proceeds from the Hachiware Loungewear will go towards the Felissimo Cat Fund, which works on rehoming cats, reducing overpopulation of strays, and helping animals affected by natural disasters.

And if you’re looking to complete the cat look, Felissimo has a variety of cat-themed clothing and accessories, like these cat paw eye masks and paw pads, so you can unleash your maximum kitty potential!

Related: Felissimo
Source, images: PR Times
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We search for virtual love in brand new dating sim Tokimeki Memorial: Girls’ Side 4

Cheer on our Japanese-language reporter Ikuna in her quest to bag a fictional boyfriend!

Tokimeki Memorial is a landmark of gaming that sadly never got a chance to be appreciated in the West—in no small part because translating and localizing its gargantuan amount of text was a tall order, and especially so for a Western audience where dating sims didn’t have such a voracious audience. The games are simple in concept: you are a freshman at high school, and the goal is to have your preferred romantic option profess their love to you at graduation.

Though many popular dating franchises zero in on otaku of a single gender, Tokimeki Memorial has been catering to men and women for a long time. The first Tokimeki Memorial: Girl’s Side, which lines up a gallery of attractive boys for a female high school freshman, was released in 2002. Our Japanese-language reporter Ikuna Kamezawa has been playing all of the Tokimeki games since the first game was released in 1994, but she admits that the Girl’s Side games get her heart pounding just a little bit more—those boys are very pretty, you know.

Tokimeki Memorial: Girl’s Side 4th Heart was released at midnight on October 28 in Japan, but Ikuna was actually in France at the time. She was able to download it to her Nintendo Switch at 5 p.m. on October 27, halfway across the world! Technology is truly amazing.

▼ Here’s the title screen!

Let’s get one thing clear: Ikuna is a die-hard classic Tokimemo fan, and she’s stubborn about not messing with a formula that works. The games from the ’90s and early ’00s are the blueprint to follow, and thankfully TokiMemo: Girl’s Side 4th Heart sticks with the time-honored pattern set by those early games. It practically feels like one of those early games, but with improved graphics and quality-of-life tweaks.

In typical Tokimeki Memorial fashion, we start out with a childhood flashback.

▼ “We made this pinwheel the same way, so maybe it’ll make our dreams come true?”

It’s also relatively common for the protagonist to come back to their hometown after a long stint, so they can meet up with their fated childhood friend when they start high school. This time, though, your childhood friend Ryota Kazama is the one who left and returns in time for you to be freshmen together.

▼ “I guess that Ryota is back in town… It’s been nine years since he left for the U.K.”

And of course, you get some lavish CGs where you see that childhood friend in full glory. For those unfamiliar with Tokimeki Memorial, the childhood friend route is usually the one with the most attention given to it, the one that feels the most romantically rewarding—and in turn, they are usually ridiculously difficult to court.

▼ “Geez, so we’re even in the same class as each other?”

It’s almost an exact recreation of the formula from the early games! Ikuna remembered that the TokiMemo series has tried to jazz up the formula in some entries, but this style is her favorite. She was delighted!

Now that the game had started, it was time for Ikuna to set about her three years of high school life. She would have to balance self-improvement and socializing in order to have a fulfilling school life, while also trying to court the boy of her dreams. Ikuna decided to go big or go home: her heart was set on Ryota, the childhood friend.

▼ “(Ryota really loves the color white. I’d better remember that!)”

Yes, it’s a given that the childhood friend will be a tough option. But why settle for any less?

In actuality, Ikuna already had selected a favorite from the pre-release materials: an underclassman called Inori Himuro. She didn’t want to try pursuing him right away, though; by trying to woo Ryota, she would have a better sense of the difficulty level of the game in general.

See, Ikuna is hard to please on this front. She wants the game to be difficult; that makes it all the more fun to win! She’s played several TokiMemo games where she won the lead’s heart on her first playthrough, and she found those experiences utterly forgettable. The legendary difficulty of childhood friend Shiori Fujisaki in the first game kept Ikuna entranced, and even the relative ease with which she courted the other first-game girls felt immersive.

With her target in sight, Ikuna began her virtual school life. The series of little mini-games and scheduling will be very familiar to any longtime fans, and the series’ typical chibi-styled animations are extremely adorable in this latest entry.

▼ Stats such as popularity, charm, stress level, creativity, and physical prowess are tracked throughout the year.

Alongside doing activities to boost her abilities and keep her stress down, Ikuna’s in-game avatar would schedule dates with her fictional beaus.

▼ “Okay, I’ll be waiting at the park gate on May 16!”

She also took part in school activities, studied for exams, and joined a club, like any good student…

▼ “We have an all-hands practice on the third Sunday of every month, so please make sure you participate.”

And celebrated a tragically lonely birthday.

▼ “Right, it’s my birthday today…but I didn’t get any gifts from anyone…”

With all the fun she was having she made some slip-ups here and there, with consequences. She was dismissed from her club without ceremony for not attending enough practices.

▼ “We have no need for a club manager who doesn’t ever show up. You’re out of the club. Bye.”

The game is also bursting with the typical TokiMemo charm mentioned earlier, with mini-games like a pillow fight during a school trip, plenty of fun scenes with great soundtracks, as well as plenty of cameos from beloved characters from earlier entries in the series.

As a series regular, Ikuna blasted through the entirety of her first playthrough in six hours and reached her graduation ceremony. Time for the moment of truth. Would she win Ryota’s heart? Would he confess?

…

No!

▼ She was awarded a final stats scene, but no one confessed to her.

Ikuna assumes the problem lies in the game’s extremely tricky “stats system” which sorts your compatibility with a given boy alongside an aggregate result of your character’s stats. Ikuna thinks she might have needed to pay a little more attention to her athletics and academics rather than the social aspect… But she’d been mostly focused on those social sections due to writing her report about the game. Alas!

Still, even though he didn’t confess, Ryota seemed pretty smitten. Ikuna was kind of charmed by how earnestly he flirted with her character, despite clearly not actually feeling enough of a connection to confess.

▼ “My feelings for you are more genuine than for anything or anyone else. Just…don’t forget that.” Sure, buddy.

The ending that Ikuna actually got was one of the less impressive “Friendship” endings, where the game assigned her female side character Michiru as her best friend. So, you know, at least she didn’t end her high school life as a complete loner.

The game is filled with content, with many characters not appearing until much later on in the calendar. Ikuna thinks this game actually makes for a decent entry point into the series…so hey, Konami, how about an English translation? Huh? Let more of us try to win Ryota’s fickle heart! There are dozens of us out here who want to re-live our high school lives as a dating sim, right? Dozens!

Related: Konami Tokimeki Memorial Girl’s Side 4th Heart
Images © Konami Digital Entertainment (taken from Nintendo Switch edition of Tokimeki Memorial Girl’s Side 4th Heart)



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Ramen sneakers from Japanese noodle chain serve up tasty ingredients in the details

Wear your love of ramen on your feet!

Unlike most ramen chains, who serve their noodles up in either a salt, miso, or tonkotsu (pork bone broth) base, Tenkaippin is famous for its signature kotteri (heavy and thick) broth, which contains the rich flavour of chicken.

So, to celebrate 50 years since the chain started out as a food stall on the ground of Kyoto’s Ginkakuji in 1971, Tenkaippin is teaming up for a commemorative release with another company famous for its own special chicken.

▼ That company is le coq sportif, the French sports manufacturer with a rooster as its logo.

So…what’s inside the special Tenkaippin x le coq sportif box? Well, it’s a pair of limited-edition sneakers inspired by Tenkaippin’s “ramen ingredients and bowls”.

The collaboration coincides with the 30th anniversary of le coq sportif’s iconic LCS R sneaker series, and this is the model chosen for this latest design, dubbed the LCS R800 Z1 TI.

The design pays homage to Tenkaippin with a number of awesome details, starting with the chain’s logo, which can be seen prominently on the outer side of each shoe.

▼ The le coq sportif logo appears on the other side of the shoe…

▼ …and also on the heel tab, where the rooster is stripped of its flesh to remind us of the chicken bones used in Tenkaippin’s ramen broth.

▼ The broth is also portrayed in the brown and beige hues used throughout.

On the tongue, we have Tenkaippin’s special 50th anniversary logo, while the eyestay, lace keeper, and shoe laces resemble ramen ingredients — brown broth, green leeks and yellow noodles, respectively.

▼ The shoes come with brown, green and yellow laces, so you can choose which ingredients to highlight according to your mood.

Comparing the sneakers and the ramen side-by-side shows what a fantastic job they’ve done of capturing Tenkaippin’s ramen in shoe form.

▼ The red-and-white of the bowls is also reflected on the sole of each shoe.

The shoe is complete with an insole printed with Tenkaippin and le coq sportif logos, as well as the dragon seen on the inside of Tenkaippin ramen bowls.

Available in 23-28 centimetre sizes, these limited-edition kicks look likely to sell out when they become available at sneaker stores like atmos, Boston Club, Kicks Lab., Mita sneakers, Uptown, and online at Descente and Tenkaippin from 10 November.

These sneakers are a great way to wear your love of ramen on your feet, and they’re a lot more affordable than some of the other limited-edition kicks we’ve seen recently, like these ones from Asics, which pay homage to Mt Fuji and the tradition of ukiyo-e.

Source, images: PR Times
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Weird Japanese vending machine comes with a heartwarming twist

Serving up unusual items with a side of generous customer service.

Recently, we’ve been hunting down some of the weirdest vending machines in Japan, but so far our discoveries have been concentrated in and around the Tokyo region.

However, that all changed this week, when our roving reporter Haruka Takagi heard about a machine in Osaka that’s been making news for its unusual products, and so she headed out there to check it out in person.

▼ The vending machine is located on the premises of Sushi Kappo Shidashi Nangiku in Tondabayashi City, Osaka Prefecture.

From the front, this family-run sushi restaurant looks like any other you might find in Japan, but if you let your gaze wander over to the left-hand side of the building, you’ll spot the unusual vending machine.

▼ A sign on the side of the machine reads “普通の自販機ではないのです”, which translates to: “This is no ordinary vending machine“.

So…what makes this vending machine so different to all the others? Well, this one sells sea urchins, and it’s said to be the first sea urchin vending machine in Japan.

The display at the front of the machine reveals there’s a lot more than just sea urchins on offer here — there are options for dry-cured ham, beef skirt steak, ponzu (soy and citrus) sauce, and fish cured between layers of konbu, a preservation method known as “kobujime“.

▼ Haruka was here for the sea urchins, though, which are sourced from Rebun Island, Hokkaido, and priced at 1,500 yen (US$13.20) per pack.

This was the most money Haruka had ever fed into a vending machine, but considering these sea urchins hail from the cold, pristine waters of Rebun Island, located northwest of Hokkaido, Japan’s northernmost prefecture, this really was a bargain.

Haruka ran into problems when she attempted to insert her second 1,000-yen bill into the machine, and that’s when she saw a sign, partially hidden behind a sticker, that said only one 1,000-yen bill can be inserted when purchasing the sea urchins. The remaining 500-yen had to be paid in coins, and thankfully Haruka had the right amount with her.

Old machines are known for having weird quirks like this, so it’s best to have some change on hand whenever making a purchase from them. Once Haruka inserted her extra coins into the machine, she gleefully pressed the button for sea urchins, and out they came!

▼ Beautifully presented in a faux wooden box.

Haruka couldn’t resist trying a pack of yellowtail kobujime while she was here, as it was priced at only 500 yen, which is a bargain for kobujime prepared by a sushi restaurant.

▼ According to this sign, there’s a chance to receive a free present if you’re lucky enough to find a winning ticket with your purchase, but Haruka wasn’t a winner that day.

The yellowtail kobujime came with a cute ice pack adorned in a baran grass pattern, mimicking the plastic baran grass usually served with sushi bento boxes. The sea urchin, however, came without an ice pack, so you’ll want to bring one with you if you want to keep it fresh during the journey home.

Haruka was keen to eat her purchases straight away, though, so after lining them up next to each other for a photo…

▼ …she opened up the pack of sea urchin, which is said to weigh around 50 grams (1.7 ounces).

Initially, she was a little concerned that 50 grams of sea urchin wouldn’t amount to much, but she needn’t have worried because there were plenty of juicy morsels here for her to enjoy.

Haruka only started really liking sea urchin a couple of years ago, so she was pretty impressed that she was now not only able to eat them from a vending machine, but actually eager for it. And as soon as she popped one of the sea urchins into her mouth, she let out a satisfied “mmmmm”, as it was smooth, creamy, and delightfully fresh.

▼ Fellow sea urchin lovers will know this feeling.

▼ Next, Haruka reached for her pack of preserved yellowtail.

▼ There were half-a-dozen or so pieces of fish here, all thinly sliced.

Each piece was covered with a sticky gel-like residue from the kelp preservation process, which let its presence be seen in tantalising strands as she picked them up with her chopsticks. It was her first time to try preserved yellowtail like this, and it was a revelation for her taste buds. If this is how good it tastes from a machine, she’ll definitely be looking for this on the menu the next time she visits a sushi restaurant!

Haruka was suitably impressed by the high quality of the items she’d purchased from the machine that day, and after enquiring at the restaurant, she learnt that the unusual sales method was the brainchild of the owner, Yoshihisa Minami. According to Minami, sales decreased during the pandemic, so he installed this machine after being inspired by an acquaintance who used a vending machine to sell roasted sweet potatoes.

Originally, Minami mainly stocked the machine with kobujime products, but after customers asked him to add sea urchins to the machine, he gladly obliged. Now that a “red tide” is currently causing problems in Hokkaido, the price of sea urchins is rising, but the owner is doing his best to avoid raising the price for customers, despite barely making a profit on them.

This is a great example of thoughtful customer service that we’re happy to get behind, so once you’ve bought your coriander at this vending machine and stopped by this machine for mega clams, don’t forget to make the trip out to this humble machine to stock up on preserved fish and sea urchins!

Vending machine information
Sushi Kappo Shidashi Nangiku / 寿司割烹 南喜久
Address: Osaka-fu, Tondabayashi, Wakamatsuchonishi 2-1726-6
大阪府富田林市若松町西2-1726-6
Vending machine open 24 hours a day, seven days a week

Photos ©SoraNews24
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